Elkyos is a project of a multiplayer RPG, originaly designed as a Minecraft mod.

Although it stayed on the sames ideas, with a voxel map and big pixels, today the project is fully independent, with the developpement of his own engine.

On Elkyos, i have mainly worked on the production of a launcher for the game, made in C++, with the Qt library.

This launcher is able to communicate with a web API (made by an other member of the team), to identify the player, or shows the last news of the game. It allow to update, download the assets, and start the game.

 

I have also created, with craftstudio, a gamemaker oriented on cubical graphisms, many models, and their textures.

You can found a more complete description of the project, in french, here :

https://www.bukkit.fr/topic/11481-elkyos-le-mmorpg-bas%C3%A9-sur-le-moteur-de-jeu-minecraft/

The french website : http://elkyos.com/countdown/