Kairos is a game project that have for goal to provide empathic feeling to the player toward the characters. All long the game, the player will follow the memories of one of theses characters, to understand where the ill-being, represented by a demon, come from.

The confrontation with the demon take place in the form of a dialogue, in which the player is goind to try to reason and understant him, to free him from his hold and his problems.

With the knowledge acquired on the characters, he can then find a way to help him to fight his demon.

This game, being created, is a project of end of course as a part of my education at Rubika. He is developped in a multidisciplinary team of 7 students, on Unity.